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Kingdoms of Nature
The Freezing Flame
SPRING 2019
Version: 1.0 | Used: C++, Blueprints, Unreal Engine 4 | Job: Lead Engineer and Project Lead
Kingdoms of Nature - The Freezing Flame is an Android game developed using Unreal Engine 4. I was responsible for the whole project as the Project Lead. I was also part of the development team as Lead Engineer. I coordinated a team of 5 engineers and presented the final demo for Finals in class. I worked on AI behavior, quest system, level design, UI implementation, character physics and secondary game objectives.
It was developed for the CSCI526 Mobile Game Development class at the University of Southern California.

Video Demo available on Youtube
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