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Action Shooter Game

Fontana

SPRING 2015

Version: 1.0      |      Used: C++, SFML, Microsoft Visual Studio     |      Job: Level, UI & Combat Designer, Developer

Fontana is the result of a four months project that translated into a 25 minutes Text-Based Game. The player is locked inside a house and has to find a way out of it.

Several puzzles, riddles, and a barking dog are only few of the challenges that the player has to overcome.

Features

- Eleven rooms         
- N-S-E-W movement
- Score
- Initial quest*  
- Tutorial     
- Score
- Seven puzzles with multiple stages 
- Map movement
- 3-D map
- Inventory
- Interacting items 
- Shortcuts
- WASD movement
- Interacting dialog with player
- Loss
- Victory
- Programmer best practices 
- Monsters
-"Search Items" & "Pick Up" functions 

Learned Skills

  - Experienced the challenge of facing deadlines in an

     indie.
  - Understood the process of designing  and developing

     a game.
  - Recognized personal skills and limits.

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