MinuteMan
SUMMER 2018
Version: 1.0 | Used: C++, Unreal Engine 4, Microsoft Visual Studio, Perforce, Maya, Oculus Rift | Job: VR Game Programmer
I was responsible to get the demo ready for Boeing by following their guidelines and requests. I had to improve the experience by adding more immersive elements, such as dramatic voice acting, and fix the networking and other parts of the code to have both singleplayer and multiplayer experiences. It was showcased at the Boeing Space and Missile Defense trade show in August 2018.
MinuteMan is a VR game that offers a singleplayer and a multiplayer (two players) campaigns. Players will go through tasks inside a military control station to launch ICBMs and ultimately defend the United States in this training VR environment on the Oculus Rift.

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